Week 9 - More Spline Progress & Ideas on Future Progress
To be fairly honest, I feel as though I've stepped my demon man in an inefficient manner, and so I would like to go back over him for an animation overhaul. I believe that Mr. Pullyblank called it overstepping or overkeying? That most likely could be the case to how I usually go about my animations...
For this to-be scrapped animation however, I took the advice of some of my animation peers, lengthening the stretch a bit (it probably could use a bit more frames, but my overall frames of the demon is too cluttered to rearrange...), and animated the tail to be a bit more lively.
I would like to note here to myself that it was said to put more holding and or frames after the shock of hearing the girl speak in my voiceline clip, and that my movements for the demon are too in sync with one another, in which I need to offset my frames a bit (will ask about that later).
Even though this animation file will be scrapped, I will use this as a sort of rough draft of how I'd like to have my animation go, and start with fresh, more fleshed out frames (also hopefully I can work up the courage to ask for help).
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